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Kronos Digital Entertainment
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Kronos Digital Entertainment : ウィキペディア英語版
Kronos Digital Entertainment

Kronos Digital Entertainment was a U.S.–based video game developer founded by Stan Liu in 1992. They first garnered attention for their contract work for Sierra On-Line, most notably the groundbreaking intro sequence they created for ''King's Quest VI''. They eventually began to develop original properties, beginning with their visually appealing early 3D fighting games, Criticom, Dark Rift and Cardinal Syn (referred to as the "Trilogy of Terror" by one gaming journalist).〔http://www.gamecritics.com/review/feareffect2/main.php〕 The organization later gained greater critical and commercial success for the Fear Effect series with Eidos,〔 although Kronos retains all rights to the franchise. Kronos was busy developing the third installment in that series, ''Fear Effect Inferno'', when publisher Eidos discontinued funding for the project following a major restructuring of their budget. The developer then shopped it around to other publishers but were unable to secure another deal to get the game finished. The company disbanded soon after, with ''Fear Effect 2: Retro Helix'' being their final released game.
== Resume ==

* ''King's Quest VI: Heir Today, Gone Tomorrow'' (1992) for PC
* ''Phantasmagoria'' (1995) for PC
* ''Criticom'' (1995) for PlayStation and Sega Saturn
* ''X-Perts'' (1995) for Sega Genesis
* ''Dark Rift'' (1997) for Nintendo 64
* ''Meat Puppet'' (1997) for PC
* ''Cardinal Syn'' (1998) for PlayStation
* ''Fear Effect'' (2000) for PlayStation
* ''Fear Effect 2: Retro Helix'' (2001) for PlayStation
* ''Fear Effect: Inferno'' (2002) for PlayStation 2 (unreleased)

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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